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Zerg Unit Statistics
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Unit

Size

Supply Cost

Mineral Cost

Gas Cost

Armor

HP

Ground
Attack

Air
Attack

Cool

Range

Attack Mod

Sight

Notes

Build
Time
Broodling S 0 0 0 0 30 4 0 15 1 1 5 B 0
Defiler M 2 50 150 1 80 0 0   0 0 10 B,SA 50
Drone S 1 50 0 0 40 5 0 22 1 0 7 B,W 20
Egg L 0 0 0 10 200 0 0   0 0 4   0
Guardian L 2 150 200 2 150 20 0 30 8 2 11 B 40
Hydralisk M 1 75 25 0 80 10e 10e 15 4/5 upg. 1 6 B 28
Infested Terran S 1 100 50 0 60 500es 0   1 0 5 B 40
Larva S 0 0 0 10 25 0 0   0 0 4   0
Mutalisk S 2 100 100 0 120 9 9 30 3 1 7 B 40
Overlord L 0 100 0 0 200 0 0   0 0 9/11 upg. D,B,T 40
Queen M 2 100 150 0 120 0 0   0 0 10 B,SA 50
Scourge S 0.5 12 38 0 25 0 110   1 0 5 B 30
Spore Colony L 0 175 0 0 400 0 15 15 7 0 10 D 20
Sunken Colony L 0 175 0 0 400 40e 0 32 7 0 10   20
Ultralisk L 6 200 200 1/3 upg. 400 20 0 15 1 3 7 B 60
Zergling S 0.5 25 0 0 35 5 0 8/6 upg. 1 1 5 B 28
                             
Devourer L 2 250 150 2 250 0 25e 100 6 2 10 B 40
Lurker M 2 125 125 1 125 20s 0 37 6 2 8 B 40

Cool is the time between the ending of the attack and the beginning of another.
Attack Mod is the Damage modifier for each level of upgrade.
Gnd is Ground attack for units with split Air/Ground Weapon Systems
Air is Air attack for units with split Air/Ground Weapon Systems
Upg is a stat change after getting an upgrade

Attacks:

E indicates Explosive Attack (50% damage to Small Units 75% damage to Medium Units, full damage to Large Units).
C indicates Concussive/Plasma damage Attack (50% damage to Medium Units 25% dam to Large Units).
S indicates Splash damage, which affects all units in the blast area.

Notes:

B = Biological
D = Unit can Detect cloaked/burrowed units
SA = Unit has one or more Special Abilities (is a spell-caster)
T = Transport
W = Worker