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Protoss Unit Statistics
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Unit

Size

Supply Cost

Mineral Cost

Gas Cost

Armor

HP

Shield

Ground
Attack

Air
Attack

Cool

Range

Attack Mod

Sight

Notes

Build
Time
Arbiter L 4 100 350 1 200 150 10e 10e 45 5 1 9 SA 160
Archon L 4 100 300 0 10 350 30s 30s 20 2 3 8   20
Carrier L 8 350 250 4 300 150 6 6   8 1 11   140
Dragoon L 2 125 50 1 100 80 20e 20e 30 4/6 upg. 2 8   40
High Templar S 2 50 150 0 40 40 0 0   0 0 7 B,SA 50
Observer S 1 25 75 0 40 20 0 0   0 0 9/11 upg. D 40
Photon Cannon L 0 150 0 0 100 100 20 20 22 7 0 11 D 50
Probe S 1 50 0 0 20 20 5 0 22 1 0 8 W 20
Reaver L 4 200 100 0 100 80 100s/
125s upg.
0 60 8 0 10   70
Scout L 3 300 150 0 150 100 8 28e 30Gnd/
22Air
4 1Gnd/
2Air
8/10 upg.   80
Shuttle L 2 200 0 1 80 60 0 0   0 0 8 T 60
Zealot S 2 100 0 1 80 80 16 0 22 1 2 7 B 40
                             
Corsair M 2 150 100 1 100 80 0 5es 8 5 1 9 SA 40
Dark Archon L 4 250 200 1 25 200 0 0   0 0 10 SA 20
Dark Templar S 2 125 100 1 80 40 40 0 30 1 3 7 B 50

Cool is the time between the ending of the attack and the beginning of another.
Attack Mod is the Damage modifier for each level of upgrade.
Gnd is Ground attack for units with split Air/Ground Weapon Systems
Air is Air attack for units with split Air/Ground Weapon Systems
Upg is a stat change after getting an upgrade


Attacks:

B indicates Biological
E indicates Explosive Attack (50% damage to Small Units 75% damage to Medium Units, full damage to Large Units).
C indicates Concussive/Plasma damage Attack (50% damage to Medium Units 25% dam to Large Units).
S indicates Splash damage, which affects all units in the blast area.

Notes:

D = Unit can Detect cloaked/burrowed units
SA = Unit has one or more Special Abilities (is a spell-caster)
T = Transport
W = Worker